Portfolio Study

Prop Repair Machine

A textured game prop: a study of the repair machine from the game Propnight.

Prop Repair Machine: main render

Overview

A study of an existing game prop, the repair machine from Propnight. It was modeled in Maya and textured in Substance Painter. The design belongs to the original game; the modeling and texturing are our own.

Scope

  • Hard-surface modeling in Maya
  • PBR texturing in Substance Painter

Credit

Created by Kishan Panda, co-founder of SoulStick Interactive, as a personal study. It is not client work.

Final Result

Renders

Prop Repair Machine: render 1
Prop Repair Machine: render 2
Prop Repair Machine: render 3
Prop Repair Machine: render 4
How It Was Made

Production Breakdown

Prop Repair Machine: wireframe
Wireframe
Prop Repair Machine: UV layout
UV layout
Prop Repair Machine: texture maps
Textures
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