Portfolio Study
Prop Repair Machine
A textured game prop: a study of the repair machine from the game Propnight.

Overview
A study of an existing game prop, the repair machine from Propnight. It was modeled in Maya and textured in Substance Painter. The design belongs to the original game; the modeling and texturing are our own.
Scope
- Hard-surface modeling in Maya
- PBR texturing in Substance Painter
Credit
Created by Kishan Panda, co-founder of SoulStick Interactive, as a personal study. It is not client work.
Final Result
Renders




How It Was Made
Production Breakdown



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